The investigators explore the house of a mysterious neighbor and find a disgusting secret hidden in his basement. Who will survive and who will be driven mad!? Find out in the finale of Call of Cthulunatics!
The Investigators take a trip to New Orleans to enjoy Mardi Gras, but they soon discover that weird mysteries are around every corner. What strange magics will haunt their steps, and what could cause the dead to rise!? Find out in the fourth session of Call of Cthulunatics!
The Investigators search for a man lost in the mountains, only to discover the horror prowling there. What vileness lies atop the mountains, and what are the mysterious fires the locals keep seeing!? Find out in the third session of Call of Cthulunatics!
The Investigators explore a long abandoned house with dark ties to the occult. Should some secrets stay hidden, and what lurks in the attic above!? Find out in the second session of Call of Cthulunatics!
The Investigators assemble to discover the secret behind a mysterious house. What foulness will they uncover in their investigation!? Find out in the first session of Call of Cthulunatics!
In which Blindfest delves deeper into Tytherion on the search for Nusemnee's body, easily slay a dragon and then get served by a bunch of eyeless freaks.
In which Blindfest delves further into the volcano and faces off against the evil Primordial of Fire, Imix! Also featuring: embarrassingly bad rolls and the despair of missing.
In which Blindfest enters a live volcano and things start to heat up as the party's undead minions fight better than the party itself. Also featuring, being incinerated by lava and other awful things you don't want to wake up to.
In which Blindfest is forced to relive the same hour over and over, driving them slowly towards the edge of sanity. Also featuring, licking burning doors and other abuses of characters whose player's aren't present.
In which Blindfest travel to the town of Janus Gull and send some aberrant monsters to their tentacly graves. Also featuring, Desecration of Holy Sites and other fun tenants of Vecna.
In which Blindfest escapes from prison and return to Istria to right the timeline. Also, Nehem receives the deepest throat possible courtesy a purple worm.
In which Blindfest delves deeper into the prison of Carceri, bargain with a demon, and fight off a host of devils. They also find Zaaman Rul, only to have him teleported away.
In which Blindfest learn the secrets of how to travel back in time, and who imprisoned Zaaman Rul. They then travel to Carceri to perform a good old fashioned prison break.
In which Blindfest rescue Shah Abdul-Azim Abassi from a Rust Monster by bitching about it and calling it dirty names. Also featuring: Walls and how they can split the party.
In which Blindfest play Slaadlibs with Random Jaq to learn that the Shah has been captured, and deal with the horror that is blocked line of sight while fighting a host of Slaads that refuse to die.
The heroes is almost killed by elemental monsters, except for the part where they kill all the elemental monsters. And a new party name is discovered: Blindfest!